Official support: see the getProperty command and commands containing GameClient in the Visionaire Studio documentationĪn open source GOG GALAXY SDK extension created by Marius Petcu (dapetcu21) available on his GitHub repository. Native support: a plugin for the GOG GALAXY SDK available on our GitHub repositoryĪn open source wrapper for the GOG GALAXY SDK v1.113.3 created by Vadim Dyachenko (YellowAfterlife) available on his GitHub repositoryĬ++ components can be added using “modules” Native support: the GOG GALAXY SDK available as a script package asset for importing to a Unity project In the table below you will find some additional information on popular game engines - it may be helpful during the planning process of GOG GALAXY features implementation: Engine Thanks to the fact that the GOG GALAXY SDK is available as C++ libraries, C# wrapper and a Unity package (based on the C# wrapper), GOG GALAXY features may be easily implemented in projects created with the majority of popular game engines. Lobby Management In Game: Examples of Implementation Lobby Management in Main Menu: Examples of Implementation Lobby Browsing: Examples of Implementation Lobby Creation: Examples of Implementation Stats and Achievements: Example of Implementation Importing Achievements Using the Steam VDF File User Authentication Based On Other ServicesĪuthorizing GOG GALAXY Users in Third-Party Services Preparing Depots for macOS Application Bundle Our Recommendations for macOS Game Structure Download the Unity Pro v2017.4.0f1 LTS Win / Mac application admin Ap0 1,907 1 minute read Unity is a powerful and flexible development platform used to build two-dimensional and 3D games, creating a unique experience for the user.
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